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논문 리스트

2014
村上春樹?ノルウェイの森?におけるロ?ルプレイングゲ?ム 무라카미 하루키 노르웨이의 숲에서의 롤플레잉게임
동북아시아문화학회
정승운
논문정보
Publisher
동북아 문화연구
Issue Date
2014-06-30
Keywords
-
Citation
-
Source
-
Journal Title
-
Volume
1
Number
39
Start Page
435
End Page
455
DOI
ISSN
15983692
Abstract
In Murakami Haruki''s Norwegian Wood, Naoko, Kizuki, and Nakasawa come to death in the wake of the early conditioned ground that they are required to play in a role of servants supposed to blindly follow the programme of the empire game. Take Hatsumi for example. She is a character who is deeply immersed in the billiards game; such an attitude is not regarded as a servitude act; also, it will be disputable that her suicide comes only from her relationship with Nagagawa. Watanabe surely seems to survive in the novel, because he seeks to help Midori, who behaves friendly and reliable toward others with care and humanity; yet it is considered not to be easy. We live in the colonial era of the invisible game empire in which the results of a game dominate the goodness of enjoyment, and further hurt the defeated. The message in the novel which Murakami Haruki gives us is not only a warning but a cure as well.

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