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논문 리스트

2025
게이미피케이션 연구 동향과 미용 교육의 활용방안 연구 Analysis of Research Trends in Gamification and Its Application in Beauty Education
한국인체미용예술학회
김소현, 이정현
논문정보
Publisher
한국인체미용예술학회지
Issue Date
2025-03-01
Keywords
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Citation
-
Source
-
Journal Title
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Volume
26
Number
1
Start Page
307
End Page
324
DOI
ISSN
1229-6775
Abstract
In today's rapidly evolving society, where business development is accelerating, there is a growing need for innovative approaches to boost learners' engagement and improve learning efficiency. Gamification, which incorporates game elements, has proven effective in sparking learners' interest and encouraging active participation. As a result, numerous studies have emerged across various fields. However, there has been little research on the application of gamification in beauty education, which combines both theoretical and practical training. This study aims to review existing research on gamification, analyze trends, and propose effective ways to implement it in beauty education. To achieve this, the term ‘gamification’ was used to search for relevant domestic theses in the Research Information Sharing Service (RISS). The collected papers were categorized by year and field to identify research trends. Based on this data, the study conducted a deeper analysis of research trends in education. Finally, it offered recommendations on how to incorporate game elements into beauty education. It is anticipated that the findings of this study will serve as a valuable resource for research on the application of gamification in various fields, including those like beauty education, which also requires technical training.

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